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pooper stain
Adventurers Matari Visionary Coalition
0
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Posted - 2011.10.10 13:02:00 -
[1] - Quote
Can someone help me understand what ccp was thinking when it comes to null sec mining
-Mining ships are paper thin, sloooooo, lumbering, weak -Orca is even worse in null / lowsec -The rorqual is even more confusing, designed for only low / null it is supposed to take 5 miners jump into a site and then sit immobile for 5 mins in null with no means to defend its fleet (no combat ships in the hold??)
So I get that CCP says get friends to babysit you .....What pvp pilot in there right mind will babysit a mining fleet?? We all already know mining god mode hulks in null is one of the worst isk activities in the game. Why would miners split there meager earnings to have people babysit them. So here we have this Rorqual that can jump 5 miners only (no combat ships) into deep null, make himself a big target and pray no one comes into the system, why because with local, quick probes, easy DS finding miners is cake. To make matters worse the miners are easy pickens with only flee as there option, and with bubbles, and scrams it is too easy to pin and kill miners.
I just don't get it can someone help me understand the logic? |

pooper stain
Adventurers Matari Visionary Coalition
0
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Posted - 2011.10.10 15:08:00 -
[2] - Quote
well, I see that CCP wanted it a group activity, Most real miners (not bots) like to mine in groups. group chat is fun for some of us nut jobs that like shooting rocks. But when it comes to Null sec, The risks are crazy compared to the reward. Is it not our PVP overlords that scream "risk vs reward"? What is risker then a 2 bil Rorqual with 5 100+mil hulks playing the sitting duck in a null sec roid patch. Yet 60mil isk/hour is pathetic rewards.
You mentioned Rorqual sitting at a POS? So now I have a ship with a Tractor beam bonus having to sit in a POS shield? So we have to use space for time and space for fueling, setup, and shutdown, just for 60mil isk and hour? I know ccp hates miners but wow!!
It looks like the reason CCP added high end minerals to loot drops was that null sec miners where not getting enough ore to the markets. Can't CCP improve on this and give miners back there function? |

pooper stain
Adventurers Matari Visionary Coalition
3
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Posted - 2011.10.11 20:23:00 -
[3] - Quote
Weaselior wrote:mining is for pesants and slaves

Yeah... Not a lot of love for the miners. Especially since CCP made null sec mining is THE highest risk thing to do in the game and it has such low isk/hour ratio.
miners get: slow ships low dps maybe a light tank agility of a boat anchor cap ship that can't move for 5 mins at a time Cap ship can't carry combat ships poor fitting options
The hunters get: local DS Probes cloaked ships bubbles warp scrams/disruptors nice tanks nice dps and hot drops
I guess I just want some reason to pursue the risk. CCP needs to remove high end minerals from loot drops. Give us a reason to risk and force the null sec dwellers to put forth some risk and have indy fleets. |

pooper stain
Adventurers Matari Visionary Coalition
3
|
Posted - 2011.10.12 17:13:00 -
[4] - Quote
Usurpine wrote:The problem with 0.0 mining for me is, ratting is so much more profitable that it cannot compete against mining even with abc ore. So why mining if you have the skills for ratting efficiently ?
And there is the Rub.... The system encourages people NOT to mine or Bot.
Why implement ships and huge skill trees to mining If there really don't want people to mine?
Maybe CCP wants the miners to purchese multiple accounts so that players are forced to form solo mining fleets to stay in the black. I mean with so many free minerals coming from loot drops and drones, why not just remove mining altoghether. It is obvious that the economy needs these supposed minerals from loot and drones or CCP would not have put them in. So Miners where not mining enough or CCP just wanted to keep the isk/hour low on purpose (prob the latter).
They would be better off just removing the ships and skills altogther (since there kinda useless as is) and implementing a stationary harvestor like moon mining, But I guess that would take away the gankers fun and free kills. |

pooper stain
Adventurers Matari Visionary Coalition
6
|
Posted - 2011.10.20 19:04:00 -
[5] - Quote
Vimsy Vortis wrote:[I've never flown a hulk or rorqual, so I wasn't aware that mining ships lacked Dscan ability or that miners couldn't see local. I also missed the part where it's considered an exploit for miners to fly with a combat escort or to have cloaky alts.
Ughh I think you answered your own question in saying you have never flown a hulk or rorqual. Try it some time. Better yet take a hulk to lowsec for 2-3 days and try mining there. see how frustrating it becomes. Then at the end of that 3 days look at your wallet. Then come back and report your findings. |

pooper stain
Adventurers Matari Visionary Coalition
6
|
Posted - 2011.10.21 12:39:00 -
[6] - Quote
xSilk Roadx wrote:pooper stain wrote: I just don't get it can someone help me understand the logic?
The logic is you have wrongly interpreted how these ships are actually used in practise.
I don't believe I mis-interpreted how the ship was designed to be used. Looking at the description and abilities of the ship it was designed to jump 5 hulks into null, provide bonuses while compressing, clone jump those hulk pilots to you in null, mine, GTFO when done. That on paper was what the rorqual was designed to do.
Yes in reality it is NOT used that way at all. WHY? cause its Big expensive easy target and everybody knows that (except CCP who obviously has never used there own designs ) In reality the rorqual sits in pos shields and just compresses ore....Why even have the ship then. Can't we just make a pos module to do the same thing (since in essence thats what the rorq is i guess).
And Silk your right I have never taken my rorq into null, Im too scared. I have hulk mined in null but only in NPC null in an dead end system that I knew was not frequently traveled. I hated the fact I had to use a small pos to dump the ore in and use the pos refinerery (losing 25% in the process, despite wasting my time training the skill only to realize it does not work on pos modules grrrrr) because I didn't have the means of getting the ore to a station. All in all the isk was crap. I have never tried it again since it just was not worth it. (I averaged about 30mil an hour in null sec, My lvl 4 mission runners blow that away and I afk those things). I guess I was disapointed in all the prep work, sneaking into the system, constantly watching the DS and local, then getting the ore back to a market. only to be flabergasted by the lack of isk.
Over all I am disappointed that CCP does not take the miner seriously. |
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